In Thornmar Abbey, an ancient order of holy knights watches over a sealed portal to the underworld. The knights must protect the elders - ancient sages who support the seal. After decades of peace, the seal has weakened and demons are emerging from the rift. The demons try to fight their way past the brave knights and kill enough elders to completely break the seal before dawn. Imbued with the power of the gods, only these brave knights stand a chance to protect the elders and prevent an army of monsters from flooding into the world.
Knight Fall is an asymmetrical team game for one to six players. One team controls the knights, who must protect the elders and resist the demons until dawn. The other team controls the demons, who try to break the seal to the underworld before morning.
Throughout the game, you choose a unique knight or demon, each with a variety of special powers, such as the Flame Knight's ability to surround his enemies with fire, or the Bone Crusher's power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and with a set of unique location tiles you can create the monastery with a different layout each game.
Knight Fall also has a campaign mode for one to two players. In this mode, you read stories as you explore the map of a haunted valley and draw your path as you travel. Wander through crumbling churches, a sinister forest and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do what you can to keep your knights alive; the death of each knight means one less hero to fight the invading demons in the final battle!