Air, Land & Sea: Revised Edition - Card Game (ENG)

Description

A small strategic card game for two players.

As a general you must divide your army into three places: in the air, on land or at sea. If you manage to control two of those spots, you win the current battle. But winning just one battle is not enough to win the game. In fact, sometimes it's smart to surrender in the small battles so that you can win more in the next fight.

At the start of each battle you are dealt six cards. You won't draw more cards, so you have to determine your complete strategy with those cards. On your turn, you play one card until all cards have been played or a player surrenders.

The order in which you play the cards is very important. You can play a card face up or face down. Open cards give you special powers, but must be played in the correct battle (for example, 'air' cards can only be played in an air battle). Closed cards are a bit easier and you can play anywhere, but they do not provide special powers.

At the end of the battle, the winner receives points based on the number of cards he or she has left in his or her hand. The fewer cards you have left, the more points you win. This makes longer battles more important, because you can win more points there. Sometimes surrendering is the best option, because then you give your opponent few points. Can you win this epic battle?

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A small strategic card game for two players. As a general you must divide your army into three places: in... Read more

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Icon for questionExtra informatie
Thema: Dieren, Tweede Wereldoorlog
Mechanismes: Area Majority / Influence, Card Play Conflict Resolution, Hand Management, Lane Battler
Ontwerper: Jon Perry
Illustrator: Valerio Buonfantino, Stephen Gibson, Derek Laufman
Base game / expansion: Basic game
Age: From 14 years
Maximum number of players: 2
Minimum number of players: 2
Difficulty: Average
Game duration: 15 - 30 minutes
Language: English
Language dependency: Little necessary text
EAN: 0853211004912

Description

A small strategic card game for two players.

As a general you must divide your army into three places: in the air, on land or at sea. If you manage to control two of those spots, you win the current battle. But winning just one battle is not enough to win the game. In fact, sometimes it's smart to surrender in the small battles so that you can win more in the next fight.

At the start of each battle you are dealt six cards. You won't draw more cards, so you have to determine your complete strategy with those cards. On your turn, you play one card until all cards have been played or a player surrenders.

The order in which you play the cards is very important. You can play a card face up or face down. Open cards give you special powers, but must be played in the correct battle (for example, 'air' cards can only be played in an air battle). Closed cards are a bit easier and you can play anywhere, but they do not provide special powers.

At the end of the battle, the winner receives points based on the number of cards he or she has left in his or her hand. The fewer cards you have left, the more points you win. This makes longer battles more important, because you can win more points there. Sometimes surrendering is the best option, because then you give your opponent few points. Can you win this epic battle?

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