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YET: Pack O Game - Card Game (ENG)

Description

In this race against time, players race their Airships around a clock, taking face-up Time Capsule cards for points at the end of the game.

Each round the clock ticks forward one hour, turning over the card at that hour position. Players choose Action Cards and then perform card or Airship movements and rotations to position themselves to capture the most Time Capsules at the end of the round.

Time capsules are numbered 1-12 and award their value in points. The player with the most points wins!

Product form

In this race against time, players race their Airships around a clock, taking face-up Time Capsule cards for points at... Read more

€8,95 Incl. VAT

Temporarily sold out   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

    You will receive an email when a wishlist product comes into stock or is on sale!

    • Ordered before 2:00 PM = shipped today
    • free shipping from €50 (service point) or €75 (home)
    • pay afterwards & free returns
    • Shipped today? Order within: Aug 03, 2024 14:00:00 +0200
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 10 years
    Maximum number of players: 3
    Minimum number of players: 2
    Difficulty: Simple
    Game duration: 15 - 30 minutes
    Language: English
    Language dependency: Language independent
    SKU: #FD-PEX_1018PEX
    EAN: 859094005381

    Description

    In this race against time, players race their Airships around a clock, taking face-up Time Capsule cards for points at the end of the game.

    Each round the clock ticks forward one hour, turning over the card at that hour position. Players choose Action Cards and then perform card or Airship movements and rotations to position themselves to capture the most Time Capsules at the end of the round.

    Time capsules are numbered 1-12 and award their value in points. The player with the most points wins!

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