Welkin - Board Game (ENG)

Description

Do you dream of escaping to the islands? To travel above the sky and beyond the horizon? Be happy that you are now a heavenly construction manager, architect of the sky! Collect animal and plant resources, collect them and add a little zest for life: congratulations! You just built an island in the sky!

The aim of the game is to win the most gold by creating and selling those famous floating islands. Each turn, the players/architects can either select a new island creation contract, produce resources from the 5 existing types, or allocate these resources on their contracts to create them. Players have limited space to store these contracts and resources, so they will have to juggle their production line to achieve their objectives in an optimized way!

Once a contract is fulfilled, it is immediately sold and the creator receives gold depending on the resources used for its creation... but their value is not fixed and depends on the current market! Is it better to get one's rewards immediately, or to manipulate resource values ​​for a greater reward later...?

Once there are no more contracts available, the game ends. The architect who collects the most gold gets his place among the stars!

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Do you dream of escaping to the islands? To travel above the sky and beyond the horizon? Be happy that... Read more

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EAN: 3760008427779

Description

Do you dream of escaping to the islands? To travel above the sky and beyond the horizon? Be happy that you are now a heavenly construction manager, architect of the sky! Collect animal and plant resources, collect them and add a little zest for life: congratulations! You just built an island in the sky!

The aim of the game is to win the most gold by creating and selling those famous floating islands. Each turn, the players/architects can either select a new island creation contract, produce resources from the 5 existing types, or allocate these resources on their contracts to create them. Players have limited space to store these contracts and resources, so they will have to juggle their production line to achieve their objectives in an optimized way!

Once a contract is fulfilled, it is immediately sold and the creator receives gold depending on the resources used for its creation... but their value is not fixed and depends on the current market! Is it better to get one's rewards immediately, or to manipulate resource values ​​for a greater reward later...?

Once there are no more contracts available, the game ends. The architect who collects the most gold gets his place among the stars!

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