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Septima - Board Game (ENG)

Description

Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your worth in the city of Noctenburg to become the successor to Septima, the High Witch. Practice your craft and gain wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and saving your fellow brothers and sisters from trials. But beware: magic, even when used for good, arouses suspicion among the townspeople...

Simultaneous Action Selection with Positive Player Interaction: Septima's central mechanic revolves around the simultaneous, secret selection of one of nine action cards: Move, Gather, Brew, Heal, Recruit, Plea, Chant, Rite, and Remember. Each action gains a powerful bonus if chosen by multiple players, but performing them together also arouses the townsfolk's suspicions and attracts the attention of the witch hunters. Decisions about when to perform a shared action (and with whom) adds a fresh, semi-cooperative touch to a competitive game and plenty of player interaction.

Save witches to build your Coven: heal, enchant or convince the townsfolk and gather enough support to influence the periodic witch trials in your favor. When the hostile witnesses are voted out, the convicted witch is acquitted and joins the coven that saved them. You start small, but you can expand your coven this way to up to four witches, each with their own personality and special ability to help your cause. Reckless witches captured by witch hunters are also put on trial, so with enough support from the townspeople, even witches from the coven of other, less careful players can end up in yours.

Accessible, intuitive and familiar, Septima is Mindclash Games' most approachable title yet, with a beautiful hand-drawn art style by Villő Farkas and featuring Barbara Bernát's character art, wooden components and intuitive theme-inspired mechanics. It's very quick to learn and set up, and takes less than 2 hours to play, even with four players.

Product form

Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your... Read more

€61,95 Incl. VAT

Temporarily sold out   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

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    • Ordered before 2:00 PM = shipped today
    • free shipping from €50 (service point) or €75 (home)
    • pay afterwards & free returns
    • Shipped today? Order within: Nov 24, 2024 14:00:00 +0100
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 12 years
    Maximum number of players: 4
    Minimum number of players: 1
    Difficulty: Difficult
    Game duration: 60 - 120 minutes
    Language: English
    Language dependency: Lots of necessary text
    SKU: #BF-S-SE02-PAKKETPOST
    EAN: 793888726314

    Description

    Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your worth in the city of Noctenburg to become the successor to Septima, the High Witch. Practice your craft and gain wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and saving your fellow brothers and sisters from trials. But beware: magic, even when used for good, arouses suspicion among the townspeople...

    Simultaneous Action Selection with Positive Player Interaction: Septima's central mechanic revolves around the simultaneous, secret selection of one of nine action cards: Move, Gather, Brew, Heal, Recruit, Plea, Chant, Rite, and Remember. Each action gains a powerful bonus if chosen by multiple players, but performing them together also arouses the townsfolk's suspicions and attracts the attention of the witch hunters. Decisions about when to perform a shared action (and with whom) adds a fresh, semi-cooperative touch to a competitive game and plenty of player interaction.

    Save witches to build your Coven: heal, enchant or convince the townsfolk and gather enough support to influence the periodic witch trials in your favor. When the hostile witnesses are voted out, the convicted witch is acquitted and joins the coven that saved them. You start small, but you can expand your coven this way to up to four witches, each with their own personality and special ability to help your cause. Reckless witches captured by witch hunters are also put on trial, so with enough support from the townspeople, even witches from the coven of other, less careful players can end up in yours.

    Accessible, intuitive and familiar, Septima is Mindclash Games' most approachable title yet, with a beautiful hand-drawn art style by Villő Farkas and featuring Barbara Bernát's character art, wooden components and intuitive theme-inspired mechanics. It's very quick to learn and set up, and takes less than 2 hours to play, even with four players.

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