Mosaic: A story of Civilization - Board Game (ENG)

Description

Mosaic is an action selection game. During your turn you perform one of seven actions and receive goods.

Acquiring goods is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, but also for scoring. If you specialize in one or more civilization components, you may also be able to claim a 'Golden Age' of that type.

As the game progresses and your civilization grows, scorecards from the four decks are eventually revealed. Each time a scorecard is revealed, your civilization scores for each region you dominate with your cities and military units. After the third score card is revealed, there is one final turn and the game ends. You then score for your cities and towns, your wonders, projects and golden ages, and for all your cards that score for your unique civilization components.

Product form

Mosaic is an action selection game. During your turn you perform one of seven actions and receive goods. Acquiring goods... Read more

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Icon for questionExtra informatie
Ontwerper: Glenn Drover
Illustrator: Jared Blando
Base game / expansion: Basic game
Age: From 12 years
Maximum number of players: 6
Mechanisms: Action Queue, Area Majority / Influence, End Game Bonuses, Hand Management, Hexagon Grid, Open Drafting, Push Your Luck, Set Collection, Tags, Variable Player Powers, Variable Set-up
Minimum number of players: 2
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Lots of necessary text
Theme: Beschavingen, Economie en handel, Oudheid
EAN: 852068008265

Description

Mosaic is an action selection game. During your turn you perform one of seven actions and receive goods.

Acquiring goods is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, but also for scoring. If you specialize in one or more civilization components, you may also be able to claim a 'Golden Age' of that type.

As the game progresses and your civilization grows, scorecards from the four decks are eventually revealed. Each time a scorecard is revealed, your civilization scores for each region you dominate with your cities and military units. After the third score card is revealed, there is one final turn and the game ends. You then score for your cities and towns, your wonders, projects and golden ages, and for all your cards that score for your unique civilization components.

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