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Deadly Dilemmas - Party Game (NL)

Description

A train track, a runaway tram and a switch in the distance. Unfortunately, both tracks are busy, and a collision is therefore inevitable. The question is: which track do you choose?

Deadly Dilemmas is a game full of black humor for 3-13 players. One player is the conductor and must choose which direction to take his runaway, murderous tram. The other players play their cards and argue to convince the conductor to spare their lives and sentence everyone on the other track to a gruesome death sentence. At their own trail they place benign creatures such as a lonely kitten that has just been adopted. they put a devilish character on the other track. Robot Hitler, for example.
It is up to the conductor, as judge/executioner, to pass judgment on this Deadly Dilemma and decide which track will be murdered. The team that laid the tram rails that were saved wins the round!

The game contains 500 cards, including the guilty and innocent track parts and cards with interesting plot twists such as 'his ghost will always haunt you' that make the dilemmas even more difficult.

Product form

A train track, a runaway tram and a switch in the distance. Unfortunately, both tracks are busy, and a collision... Read more

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Icon for questionExtra informatie
Thema: Psychologie en dromen, Strips en manga
Mechanismes: Hand Management, Player Judge, Simultaneous Action Selection
Ontwerper: Scott Houser
Base game / expansion: Basic game
Age: From 14 years
Maximum number of players: 3
Minimum number of players: 13
Difficulty: Simple
Game duration: 15 - 30 minutes
Language: Dutch
Language dependency: Little necessary text
EAN: 8719214428730

Description

A train track, a runaway tram and a switch in the distance. Unfortunately, both tracks are busy, and a collision is therefore inevitable. The question is: which track do you choose?

Deadly Dilemmas is a game full of black humor for 3-13 players. One player is the conductor and must choose which direction to take his runaway, murderous tram. The other players play their cards and argue to convince the conductor to spare their lives and sentence everyone on the other track to a gruesome death sentence. At their own trail they place benign creatures such as a lonely kitten that has just been adopted. they put a devilish character on the other track. Robot Hitler, for example.
It is up to the conductor, as judge/executioner, to pass judgment on this Deadly Dilemma and decide which track will be murdered. The team that laid the tram rails that were saved wins the round!

The game contains 500 cards, including the guilty and innocent track parts and cards with interesting plot twists such as 'his ghost will always haunt you' that make the dilemmas even more difficult.

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