Cards Against Humanity - Card Game (ENG)

Description

"A party game for terrible people."

The game begins with a judge, known as the "Card Czaar", who chooses a black question or fill-in card from the top of the deck and shows it to all players. Each player has a hand of ten white answer cards at the start of each round and deals one card (sometimes two) face down to the Card Czar, representing their answer to the question on the card. The Card Czaar determines which answer card(s) are the funniest in the context of the question or fill-in card. The player who submitted the chosen card(s) is given the Question Card to represent an "Awesome Point", and then the player to the left of the new Card Czaar becomes the new Czaar for the next round. The game continues until the players decide to stop, at which point the player with the most Awesome Points is the winner.

So far it sounds like the popular and fairly harmless game "Apples to Apples". Although the games are similar, the humor required is very different. The game encourages players to joke about virtually any uncomfortable or taboo topic, including race, religion, gender, poverty, torture, alcoholism, drugs, sex (yes, really), abortion, child abuse, celebrities, and those everyday little annoyances like “expecting a burp and vomiting on the floor.”

Plus, there are a few extra rules. First, some question cards are "Pick 2" or cards, where each participant must submit two cards in order to complete their answer. Secondly, there is also a gambling component. If a question is played that a player thinks has two possible winning answers, he can wager an Awesome Point to play a single second answer. If the betting player wins, he keeps the point wagered, but if he loses, the player who contributed the winning answer takes both points.

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€49,99€44,99 Incl. VAT

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    • Gratis verzonden vanaf €100 (NL & BE)
    • Achteraf betalen & gratis retour (NL)
    • Shipped today? Order within: Oct 20, 2026 14:00:00 +0200

    Icon for questionExtra informatie

    Mechanismes: Hand Management, Player Judge, Simultaneous Action Selection
    Ontwerper: Josh Dillon
    Base game / expansion: Basic game
    Age: From 14 years
    Maximum number of players: 30
    Minimum number of players: 4
    Difficulty: Simple
    Game duration: 15 - 30 minutes
    Language: English
    Language dependency: Lots of necessary text
    EAN: 817246020262

    Description

    "A party game for terrible people."

    The game begins with a judge, known as the "Card Czaar", who chooses a black question or fill-in card from the top of the deck and shows it to all players. Each player has a hand of ten white answer cards at the start of each round and deals one card (sometimes two) face down to the Card Czar, representing their answer to the question on the card. The Card Czaar determines which answer card(s) are the funniest in the context of the question or fill-in card. The player who submitted the chosen card(s) is given the Question Card to represent an "Awesome Point", and then the player to the left of the new Card Czaar becomes the new Czaar for the next round. The game continues until the players decide to stop, at which point the player with the most Awesome Points is the winner.

    So far it sounds like the popular and fairly harmless game "Apples to Apples". Although the games are similar, the humor required is very different. The game encourages players to joke about virtually any uncomfortable or taboo topic, including race, religion, gender, poverty, torture, alcoholism, drugs, sex (yes, really), abortion, child abuse, celebrities, and those everyday little annoyances like “expecting a burp and vomiting on the floor.”

    Plus, there are a few extra rules. First, some question cards are "Pick 2" or cards, where each participant must submit two cards in order to complete their answer. Secondly, there is also a gambling component. If a question is played that a player thinks has two possible winning answers, he can wager an Awesome Point to play a single second answer. If the betting player wins, he keeps the point wagered, but if he loses, the player who contributed the winning answer takes both points.

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