Arcs: The Blighted Reach Campaign Expansion expansion (ENG)

Description

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is an installment in an epic trilogy that spans an even larger galaxy.

Everyone starts out as insignificant regents in a dying empire. The campaign contains numerous branches, twists and turning points. Discover lost knowledge, lead your people to a new home, or forge a galactic confederation!

As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees can flood the galaxy in your next game. If you find your society on the brink of collapse, you can even leave your homeworld and play the next game from a single flagship.

Each game in the campaign takes less than two hours to play. You can sit down for a single battle and then pack it all in, or settle in for an epic three-part saga!

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By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is... Read more

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Icon for questionExtra informatie
Thema: Sciencefiction
Mechanismes: Area Movement, Campaign / Battle Card Driven, Dice Rolling, Negotiation, Take That, Trick-taking, Turn Order: Claim Action
Ontwerper: Cole Wehrle
Illustrator: Kyle Ferrin
Base game / expansion: Expansion
Age: From 14 years
Maximum number of players: 4
Minimum number of players: 2
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Lots of necessary text
EAN: 672975032654

Description

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is an installment in an epic trilogy that spans an even larger galaxy.

Everyone starts out as insignificant regents in a dying empire. The campaign contains numerous branches, twists and turning points. Discover lost knowledge, lead your people to a new home, or forge a galactic confederation!

As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees can flood the galaxy in your next game. If you find your society on the brink of collapse, you can even leave your homeworld and play the next game from a single flagship.

Each game in the campaign takes less than two hours to play. You can sit down for a single battle and then pack it all in, or settle in for an epic three-part saga!

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